I did 2 renders in Iray, one focusing on the texturing, and one with the specularity blown up to give it a resin look, as with the reference.
Next up, get it in Engine! Hopefully I'll find some time to spare in the coming few weeks before industry reviews.
Slimy little Alien boy.
Update: Heads successfully in Engine with minor hitches. Texture's are not working correctly due to incorrect scaling :( My mistake, an oversight, I thought I had the size sorted out in the FBX export but I didn't.
And it's in Engine, fixed with decent detail! Just need to make some lighting/scene changes and maybe some in engine material tweaks to get the full effect!
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