Monday, September 24, 2018

Week 5 - Model a Cannon

For week 5 we are modelling a cannon for unreal.

I took the concept into Maya as an image plane and used the UE4 Character as ref for scale.



I followed the concept for the most part.



Here is the final Cannon.




And here it is in Unreal. I had to go back and make some changes to the cannon, since some of the faces weren't showing correctly.








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